#Prototyping
Interactive models, motion, testing, and rapid validation, from a search for a simple turntable stand that became a real lesson in prototyping through to the process behind a from-scratch portfolio rebuild, done entirely no-code.
Interactive models, motion, testing, and rapid validation, from a search for a simple turntable stand that became a real lesson in prototyping through to the process behind a from-scratch portfolio rebuild, done entirely no-code.

How a search for a simple turntable stand turned into a genuine lesson in design thinking, prototyping, and communicating ideas clearly enough for someone else to actually go and build them. A prototype first, the real thing came after.

"What's your design process?" I get asked this constantly, and for years I genuinely didn't have a real answer. This is the exact 10-step process I finally wrote down, from initial brief through to final delivery to a client.

How I use a 4px/8px baseline grid alongside a traditional typographic scale to create consistent, well-structured layouts across both web and mobile design, without second-guessing spacing decisions on every single screen.

"Where am I?" Always indicate active navigation states. A quick, practical reference covering the core principles of UX and UI design, from information architecture and affordances through to signifiers and genuinely useful testing.